We strive to provide an environment that fosters growth and encourages new ideas.

Our values

Quality

We strive to deliver exceptional quality, creativity and technical excellence. Our team is dedicated to creating the most enjoyable, fun, and high-quality games possible.

Innovation

We embrace challenges and seek out new opportunities to push beyond the status quo. Whether it's in our games or our development processes, we are always exploring new frontiers and finding innovative ways to achieve our goals.

Passion

We approach game development with a deep sense of passion and commitment. We take pride in our craft and are fueled by the thrill of solving creative challenges through collaboration, while having fun along the way.

Our benefits

Discounts

Enjoy staff discounts with leading household name retail brands

Genuine Flexible Working

Offering flexible start and finish times, condensed workweeks, remote working, hybrid working, and part-time positions to achieve a healthy work-life balance

We Pay You for Time You Work, We Don't Crunch

Only ask for overtime in emergencies or heavy workloads, and compensate for additional hours

Employee Assistance Program

Access to MindFit at work, a confidential counselling support for personal and professional challenges, with up to three counselling sessions available

Two men holding a candle and lantern
Young man drawing on a tablet screen

Medibank corporate health cover

Offer discounts for comprehensive and affordable corporate health cover designed by Medibank for Wicked Workshop employees, with easy-to-use extras

Employment Hero Wellness

A content hub called Wellness for education, advice, and tools to help employees improve financial, physical, and mental wellbeing

Wellness Reimbursement

All staff are eligible for annual reimbursement towards health and wellbeing activities of their choice

Staff Referral Bonus

Referral bonus for successful placements

Working with Sister Studios

Opportunities to work closely with sister studios Tantalus Media and Mighty Games, or across Keywords' network of 70+ studios globally

Monthly Masterclass

A learning and professional development opportunity where a guest speaker shares their experiences or wisdom in their field

Melbourne International Games Week (MIGW)

Time off and tickets to attend MIGW events, including PAX and GCAP talks to learn from industry experts and stay up-to-date with the latest trends in the industry.

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Small group of young men and women at a convention

Diversity

We promote an all-inclusive environment where age, gender, and cultural diversity is welcomed in all forms.

Working with us

Experience the magic of game development at Wicked Workshop! Join our ambitious, inclusive team, where you can be the best version of yourself while creating next-level games.

Experience the magic of game development at Wicked Workshop.

Software Engineer - Console and PC Games

Full-time
Mid-Senior Level

We're looking for several experienced Mid Career Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.

We primarily work on downloadable content for major titles, as well as game ports. Some of our clients include Microsoft, Riot, Warner Brothers and 2K! Our Engineering team is now over 40 talent professionals and growing. This is a hybrid with our studio based in Box Hill, two minute walk from the train station. 

Key responsibilities:

  • Working closely with producers, game designers and artists to implement game features using C++ and Unreal Engine.
  • Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
  • Staying up to date with new technologies and architectures.
  • Following Wicked-Witch standards and best practices.
  • Assisting and mentoring other programmers in your areas of expertise.

Skills, Abilities and Qualifications

  • Excellent programming skills in our preferred language of  C++ coupled with Unreal or Custom Engine experience
  • Excellent problem-solving skills
  • Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
  • Ability to write clear, maintainable code.
  • Demonstrated ability to create and deliver to deadlines.
  • Ability to work as part of a team.
  • Excellent written and verbal communication skills.
  • Good interpersonal skills and pleasant personality.
  • Ability to ramp up quickly with unfamiliar code bases or technical skills.
  • Bachelor’s degree or higher in Computer Science/Engineering, or equivalent experience.
  • A genuine enthusiasm and passion for the games industry.

What do we do when we we're not delivering projects for our clients?

  • Bi-monthly E-sport competition between studios, departments, and teams
  • Fortnightly board game nights
  • Regular face to face networking events from Lawn Bowls, Fortress and more
  • Team Lunches, BBQ on the Balcony

Senior Programmer - Console and PC Games

Full-time
Mid-Senior Level

We're looking for several experienced Senior Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.

You will join our growing team of developers and work on building various game features within Wicked Workshop.

Key responsibilities:

  • Working closely with producers, game designers and artists to implement game features using C++
  • Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
  • Staying up to date with new technologies and architectures
  • Following Wicked-Witch standards and best practices
  • Assisting and mentoring other programmers in your areas of expertise

Skills, Abilities

  • Excellent programming skills in C++ with seven years or more experience
  • Unreal Engine, Custom Engine experience
  • Excellent problem-solving skills
  • Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
  • Ability to write clear, maintainable code
  • Demonstrated ability to create and deliver to deadlines
  • Ability to work as part of a team
  • Excellent written and verbal communication skills
  • Good interpersonal skills and pleasant personality
  • Ability to ramp up quickly with unfamiliar code bases or technical skills.
  • A genuine enthusiasm and passion for the games industry

Please note, we are currently only able to consider Australian Citizens, Permanent Residents, and relevant unrestricted work visa holders. This is a hybrid work opportunity based in Melbourne, Victoria. We do not currently offer sponsorship or relocation. 

Having recently relocated to Box Hill to a new more modern studio complete with pin ball machines, pool table, and a sanctuary (quiet room), our preference is for a more hybrid work environment. 

 

Senior 3D Artist - Generalist (PC and Console Video Games)

Full-time
Mid-Senior Level

Wicked Workshop is seeking an experienced Senior Artist with generalist skills to create and review assets on our broad range of PC and console projects.
Working with the other Artists, you will also assist in establishing artistic standards and best practices, help mentor and guide team members and foster a creative and collaborative environment.


While it is expected that this position will often be producing game ready assets
a large part of the role will involve reviewing and providing feedback in regard to
incoming third party assets. As such the candidate will need to have a high level
of both technical and aesthetic skills. They will also need to be well organised
and excellent communicators. All of these skills will need to be demonstrable.


Responsibilities

  • Assist in guiding and reviewing outsourced art work
  • Create and review exceptional assets within defined technical limitations.
  • This includes but is not limited to – environments and prop models, characters, textures and materials
  • Work with artists internal and external to ensure consistency between vision and implementation of art assets
  • Supervise and mentor junior artists on the team
  • Provide constructive feedback and guidance to other team members
  • Effectively communicate ideas, concepts and concerns
  • Explore new technologies and techniques to achieve best possible results
  • Work within inter-disciplinary teams of artists, designers and engineers
  • Demonstrate a desire to learn and grow professionally
  • Actively participate in discussions, creative brainstorms, troubleshooting
  • Contribute towards a positive and supportive company culture

Requirements

  • Approx. 7+ years of industry experience creating high-quality 3D art assets for games
  • Strong demonstrable artistic skills
  • Proficient in next-gen asset creation
  • Demonstrable asset tracking and general organisational skills.
  • Proficient with industry standard tools like Maya, 3DMax, Substance
  • Painter and Photoshop, with a high capacity to learn new tools
  • Excellent interpersonal skills
  • A passion for games, an interest and awareness in the latest trends, tools, technology and approaches in creating content

 

Graduate programs

Our graduate program sets you up for success with meaningful projects, client exposure, and networking opportunities.

Young man looking at computer screen

Get in touch

Ready to bring your vision to life? Let's make magic happen and create something wicked together.

Get in touch